Area damage and +15% allied auto-attack damage for 6 seconds. Cooldown: 8 seconds.

Skills & effects
Ripple Ricochet
61.16% ATK damage to the first target and two nearby enemies.
Skill level unknown; values may not be for the maximum level.
Azure Anthem
Area damage and +15% allied auto-attack damage for 6 seconds. Cooldown: 8 seconds.
Lv.20 · 434.35% ATK
Lv.21 · 438% ATK
Wild Hunt
Increases the ATK of allied back-row heroes.
Lv.19 · 7.08% ATK bonus
Lv.20 · 7.14% ATK bonus
Skill screenshots

Skill Lv.10 → 11
v2.6.200 · 1512 · 2026-10-09
| Skill · effect | Lv.10 | Lv.11 preview |
|---|---|---|
| Ripple Ricochet · first target | 47.96% ATK | 48.40% ATK |
| Azure Anthem · area damage | 397.85% ATK | 401.50% ATK |
| Wild Hunt · allied back-row ATK | +6.54% | +6.60% |
Skill caps depend on hero progression. The Lv.10→11 preview showed a cap of 15; higher levels apply only when unlocked. These are skill coefficients, not final battle damage.
Ripple Ricochet deals 47.96% ATK to each of 2 additional targets at Lv.10; their next-level coefficient is not displayed. Azure Anthem grants all allies +15% auto-attack damage for 6 seconds at both levels.
All level values (Lv.1–40)
| Skill level | Ripple Ricochet · first target | Azure Anthem · area damage | Wild Hunt · allied back-row ATK |
|---|---|---|---|
| 1 | 44.00% ATK | 365.00% ATK | +6.00% |
| 2 | 44.44% ATK | 368.65% ATK | +6.06% |
| 3 | 44.88% ATK | 372.30% ATK | +6.12% |
| 4 | 45.32% ATK | 375.95% ATK | +6.18% |
| 5 | 45.76% ATK | 379.60% ATK | +6.24% |
| 6 | 46.20% ATK | 383.25% ATK | +6.30% |
| 7 | 46.64% ATK | 386.90% ATK | +6.36% |
| 8 | 47.08% ATK | 390.55% ATK | +6.42% |
| 9 | 47.52% ATK | 394.20% ATK | +6.48% |
| 10 | 47.96% ATK | 397.85% ATK | +6.54% |
| 11 | 48.40% ATK | 401.50% ATK | +6.60% |
| 12 | 48.84% ATK | 405.15% ATK | +6.66% |
| 13 | 49.28% ATK | 408.80% ATK | +6.72% |
| 14 | 49.72% ATK | 412.45% ATK | +6.78% |
| 15 | 50.16% ATK | 416.10% ATK | +6.84% |
| 16 | 50.60% ATK | 419.75% ATK | +6.90% |
| 17 | 51.04% ATK | 423.40% ATK | +6.96% |
| 18 | 51.48% ATK | 427.05% ATK | +7.02% |
| 19 | 51.92% ATK | 430.70% ATK | +7.08% |
| 20 | 52.36% ATK | 434.35% ATK | +7.14% |
| 21 | 52.80% ATK | 438.00% ATK | +7.20% |
| 22 | 53.24% ATK | 441.65% ATK | +7.26% |
| 23 | 53.68% ATK | 445.30% ATK | +7.32% |
| 24 | 54.12% ATK | 448.95% ATK | +7.38% |
| 25 | 54.56% ATK | 452.60% ATK | +7.44% |
| 26 | 55.00% ATK | 456.25% ATK | +7.50% |
| 27 | 55.44% ATK | 459.90% ATK | +7.56% |
| 28 | 55.88% ATK | 463.55% ATK | +7.62% |
| 29 | 56.32% ATK | 467.20% ATK | +7.68% |
| 30 | 56.76% ATK | 470.85% ATK | +7.74% |
| 31 | 57.20% ATK | 474.50% ATK | +7.80% |
| 32 | 57.64% ATK | 478.15% ATK | +7.86% |
| 33 | 58.08% ATK | 481.80% ATK | +7.92% |
| 34 | 58.52% ATK | 485.45% ATK | +7.98% |
| 35 | 58.96% ATK | 489.10% ATK | +8.04% |
| 36 | 59.40% ATK | 492.75% ATK | +8.10% |
| 37 | 59.84% ATK | 496.40% ATK | +8.16% |
| 38 | 60.28% ATK | 500.05% ATK | +8.22% |
| 39 | 60.72% ATK | 503.70% ATK | +8.28% |
| 40 | 61.16% ATK | 507.35% ATK | +8.34% |
Growth data
Full level costs, star requirements and unlock timing are unavailable. Values apply to the stages shown.
Exclusive gear costs
Official v2.5.200: Ocean Vox Lv.10 was improved to grant an ATK boost to all allies when Undine casts her active skill. The notice does not specify the amount.
Ocean Vox · Lv.1 / Lv.15 preview
| Equipment stat | Lv.1 | Lv.15 preview |
|---|---|---|
| Hero ATK | 3.60K | 23.76K |
| Hero DEF | 720 | 4.75K |
| Hero HP | 240.0K | 1.58M |
| Power | 98.88K | 750.45K |
These are equipment-panel values. Lv.15 is the maximum-level preview, not the hero’s total stats. The panel does not separate any additional bonuses.
The exclusive skill grants allied front-row DEF and back-row ATK +10% each at Lv.1, or +30% each in the Lv.15 preview. From Lv.10, casting the combat skill gives all allies +7.5% ATK for the combat skill’s effect duration. Lv.15 adds +10% auto-attack speed and +10% auto-attack damage.
Exclusive gear stats by level (Lv.1–15)
| Gear level | ATK | DEF | HP | Power | Allied front-row DEF | Allied back-row ATK |
|---|---|---|---|---|---|---|
| 1 | 3,600 | 720 | 240,000 | 98,880 | +10% | +10% |
| 2 | 5,040 | 1,010 | 336,000 | 138,473 | +12% | +12% |
| 3 | 6,480 | 1,295 | 432,000 | 177,963 | +14% | +14% |
| 4 | 7,920 | 1,585 | 528,000 | 217,557 | +16% | +16% |
| 5 | 9,360 | 1,870 | 624,000 | 257,047 | +18% | +18% |
| 6 | 10,800 | 2,160 | 720,000 | 296,640 | +20% | +20% |
| 7 | 12,240 | 2,450 | 816,000 | 336,233 | +22% | +22% |
| 8 | 13,680 | 2,735 | 912,000 | 375,723 | +23% | +23% |
| 9 | 15,120 | 3,025 | 1,008,000 | 415,317 | +24% | +24% |
| 10 | 16,560 | 3,310 | 1,104,000 | 477,547 | +25% | +25% |
| 11 | 18,000 | 3,600 | 1,200,000 | 519,120 | +26% | +26% |
| 12 | 19,440 | 3,890 | 1,296,000 | 560,693 | +27% | +27% |
| 13 | 20,880 | 4,175 | 1,392,000 | 602,158 | +28% | +28% |
| 14 | 22,320 | 4,465 | 1,488,000 | 643,730 | +29% | +29% |
| 15 | 23,760 | 4,750 | 1,584,000 | 750,452 | +30% | +30% |
Compare primary gear effects
Ocean Vox · Oceanic Psalm
Game 2.6.200 · Primary effects by gear level. Available levels depend on unlock progress. Additional unlock effects and upgrade costs are not included in this comparison.
| Primary effect | Lv.1 | Lv.15 |
|---|---|---|
| Oceanic Psalm | Undine weaves a secret symphony of bubble illusions, increasing front-row Defense by 10% and back-row Attack by 10%. | Undine weaves a secret symphony of bubble illusions, increasing front-row Defense by 30% and back-row Attack by 30%. |
All primary effects (Lv.1–15)
| Level | Primary effect |
|---|---|
| 1 | Undine weaves a secret symphony of bubble illusions, increasing front-row Defense by 10% and back-row Attack by 10%. |
| 2 | Undine weaves a secret symphony of bubble illusions, increasing front-row Defense by 12% and back-row Attack by 12%. |
| 3 | Undine weaves a secret symphony of bubble illusions, increasing front-row Defense by 14% and back-row Attack by 14%. |
| 4 | Undine weaves a secret symphony of bubble illusions, increasing front-row Defense by 16% and back-row Attack by 16%. |
| 5 | Undine weaves a secret symphony of bubble illusions, increasing front-row Defense by 18% and back-row Attack by 18%. |
| 6 | Undine weaves a secret symphony of bubble illusions, increasing front-row Defense by 20% and back-row Attack by 20%. |
| 7 | Undine weaves a secret symphony of bubble illusions, increasing front-row Defense by 22% and back-row Attack by 22%. |
| 8 | Undine weaves a secret symphony of bubble illusions, increasing front-row Defense by 23% and back-row Attack by 23%. |
| 9 | Undine weaves a secret symphony of bubble illusions, increasing front-row Defense by 24% and back-row Attack by 24%. |
| 10 | Undine weaves a secret symphony of bubble illusions, increasing front-row Defense by 25% and back-row Attack by 25%. |
| 11 | Undine weaves a secret symphony of bubble illusions, increasing front-row Defense by 26% and back-row Attack by 26%. |
| 12 | Undine weaves a secret symphony of bubble illusions, increasing front-row Defense by 27% and back-row Attack by 27%. |
| 13 | Undine weaves a secret symphony of bubble illusions, increasing front-row Defense by 28% and back-row Attack by 28%. |
| 14 | Undine weaves a secret symphony of bubble illusions, increasing front-row Defense by 29% and back-row Attack by 29%. |
| 15 | Undine weaves a secret symphony of bubble illusions, increasing front-row Defense by 30% and back-row Attack by 30%. |
Compare exclusive gear stats
Undine · Ocean Vox
Game 2.6.200 · These are the gear’s own stat contributions, not total hero stats or skill effects. Available levels depend on gear unlock progress. Upgrade costs are separate.
| Stat | Level 1 | Level 15 | Increase |
|---|---|---|---|
| Hero Attack | 3,600 | 23,760 | 20,160 |
| Hero Defense | 720 | 4,750 | 4,030 |
| Hero Health | 240,000 | 1,584,000 | 1,344,000 |
| Power | 98,880 | 750,452 | 651,572 |
Exclusive gear upgrade materials
Ocean Vox · Upgrade material: Ocean Vox (Fragment)
Game 2.6.200 · Fragments required to reach each destination level. Initial activation is separate from upgrades after Lv.1. Available levels depend on gear unlock progress.
| Step | Fragments required |
|---|---|
| Initial activation → Lv.1 | 10 |
| Lv.1 → Lv.15 | 390 |
| Through Lv.15, including activation | 400 |
Cost by level
| Step | Fragments required | Total including activation |
|---|---|---|
| Initial activation → Lv.1 | 10 | 10 |
| Lv.1 → Lv.2 | 5 | 15 |
| Lv.2 → Lv.3 | 10 | 25 |
| Lv.3 → Lv.4 | 20 | 45 |
| Lv.4 → Lv.5 | 25 | 70 |
| Lv.5 → Lv.6 | 30 | 100 |
| Lv.6 → Lv.7 | 30 | 130 |
| Lv.7 → Lv.8 | 30 | 160 |
| Lv.8 → Lv.9 | 30 | 190 |
| Lv.9 → Lv.10 | 30 | 220 |
| Lv.10 → Lv.11 | 30 | 250 |
| Lv.11 → Lv.12 | 30 | 280 |
| Lv.12 → Lv.13 | 40 | 320 |
| Lv.13 → Lv.14 | 40 | 360 |
| Lv.14 → Lv.15 | 40 | 400 |
Applicable conditions
Mariner heroes count as every faction for faction synergy, but not for faction advantage or its damage bonus. Skill levels for the cooldowns are unspecified.
| Skill | Cooldown (seconds) |
|---|---|
| Basic attack | 1 |
| Combat skill | 8 |
The external detail page lists Azure Anthem at 507.35% ATK and Wild Hunt at 8.34% ATK without skill levels. Treat these separately from existing Lv.19–21 game-screen observations.



Ocean Vox · Lv.1 / Lv.15 preview

