Explore the Power Plant, Barracks, Lab and support buildings, then open their available level effects and upgrade costs.

Tiles Survive Building List

Explore your settlement buildings, then go straight to level effects, upgrade costs and prerequisites.

Full Building List

Find a building by name or narrow the list by its function.

Power Plant

Power Plant

The Power Plant is the center of your Settlement and the foundation of building growth. Upgrading unlocks new buildings and upgrades.

Core Operations

Resources and time by level · Lv.1–30

Level data30 rows

Comms Outpost

Comms Outpost

The Comms Outpost connects you with help and reinforcements from your alliance and friends. Upgrades increase reinforcement capacity, the number of helps you can receive, and the time those helps can save.

Support Communication

Resources and time by level · Lv.1–30

Level data30 rows

Barracks

Barracks

Barracks train the troops that make up your army. Upgrade them to unlock more powerful troops.

Military Training

Resources and time by level · Lv.1–30

Level data30 rows

Lab 1

Lab 1

Lab 1 researches technologies for combat and development. Upgrading can unlock more advanced technologies.

Research Technology

Resources and time by level · Lv.1–30

Level data30 rows

Hospital

Hospital

The Hospital houses and heals wounded troops. Upgrading increases its capacity for wounded troops.

Military Recovery

Resources and time by level · Lv.1–30

Level data30 rows

Enlistment Office

Enlistment Office

When wounded troops exceed Hospital capacity, the Enlistment Office recruits survivors from your Settlement to help replenish your army.

Military Troops

Resources and time by level · Lv.1–1

Level data1 rows

Garrison

Garrison

Troops trained in the Barracks are stationed in the Garrison. Upgrading the Garrison increases troop capacity.

Military Defense

Resources and time by level · Lv.1–30

Level data30 rows

Hero Academy

Hero Academy

The Hero Academy produces Skill Books for upgrading hero skills. This home of knowledge and strategy supports the growth of your main heroes.

Hero Growth

Resources and time by level · Lv.1–30

Level data30 rows

Warbringer

Warbringer

The Warbringer Monument grants an attack buff to heroes. Its golden rifle statue symbolizes strength and the will to fight.

Monument Battle

Resources and time by level · Lv.1–30

Level data30 rows

Guardian of Life

Guardian of Life

The Guardian of Life Monument grants a health buff to heroes. Its golden soldier statue symbolizes enduring vitality.

Monument Survival

Resources and time by level · Lv.1–30

Level data30 rows

Golden Aegis

Golden Aegis

Golden Aegis provides a hero defense buff. Its effect differs from monuments that increase attack or health.

Monument Defense

Resources and time by level · Lv.1–30

Level data30 rows

Blessed Healing Stele

Blessed Healing Stele

Blessed Healing Stele increases the chance that allied troops’ severe wounds become light wounds. This combat effect is separate from Hospital capacity.

Stele Healing

Resources and time by level · Lv.1–60

Level data60 rows

Cursed Wound Stele

Cursed Wound Stele

Cursed Wound Stele reduces the chance that enemy troops’ severe wounds become light wounds. It targets enemies, unlike Blessed Healing Stele.

Stele Curse

Resources and time by level · Lv.1–60

Level data60 rows

Greenhouse

Greenhouse

The Greenhouse produces Food. Upgrading increases Food production speed.

Resources and time by level · Lv.1–30

Level data30 rows

Smelter

Smelter

The Smelter produces Metal. Upgrading increases Metal production speed.

Resources and time by level · Lv.1–30

Level data30 rows

Lumberyard

Lumberyard

The Lumberyard produces Wood. Upgrading increases Wood production speed.

Resources and time by level · Lv.1–30

Level data30 rows

Refinery

Refinery

The Refinery produces Gas. Upgrading increases Gas production speed.

Resources and time by level · Lv.1–30

Level data30 rows

Lookout Tower

Lookout Tower

Plan the Lookout Tower as part of your Settlement. Review its resource needs and Power Plant requirements when preparing construction or upgrades.

Resources and time by level · Lv.1–30

Level data30 rows

Kitchen

Kitchen

Upgrading Kitchen facilities improves food quality and increases survivors’ Satiety.

Resources and time by level · Lv.1–10

Level data10 rows

Houses

Houses

Houses give survivors a place to rest. Improving their facilities raises sleep quality and survivors’ Energy.

Resources and time by level · Lv.1–10

Level data10 rows

Artifact Workshop

Artifact Workshop

The Artifact Workshop uses transformers to regulate voltage in the power grid. It improves work efficiency and provides a construction-speed buff.

Resources and time by level · Lv.1–30

Level data30 rows

Lab 2

Lab 2

Lab 2 is an additional research facility that improves research efficiency and supports your Settlement’s technological growth.

Resources and time by level · Lv.1–30

Level data30 rows