Power Play
Repeating pattern
Shared 42-slot sequence · four-hour slots. No start weekday is assigned.
Time elapsed from the start of each day · UTC
| Day | Slot | Activity |
|---|---|---|
| Day 1 | 0–4 hours | Hero Upgrade |
| Day 1 | 4–8 hours | Settlement Construction |
| Day 1 | 8–12 hours | Troop Upgrade |
| Day 1 | 12–16 hours | Tech Research |
| Day 1 | 16–20 hours | Gear Enhancement |
| Day 1 | 20–24 hours | Hero Upgrade |
| Day 2 | 0–4 hours | Settlement Construction |
| Day 2 | 4–8 hours | Troop Upgrade |
| Day 2 | 8–12 hours | Tech Research |
| Day 2 | 12–16 hours | Gear Enhancement |
| Day 2 | 16–20 hours | Hero Upgrade |
| Day 2 | 20–24 hours | Settlement Construction |
| Day 3 | 0–4 hours | Troop Upgrade |
| Day 3 | 4–8 hours | Tech Research |
| Day 3 | 8–12 hours | Gear Enhancement |
| Day 3 | 12–16 hours | Hero Upgrade |
| Day 3 | 16–20 hours | Settlement Construction |
| Day 3 | 20–24 hours | Troop Upgrade |
| Day 4 | 0–4 hours | Tech Research |
| Day 4 | 4–8 hours | Gear Enhancement |
| Day 4 | 8–12 hours | Hero Upgrade |
| Day 4 | 12–16 hours | Settlement Construction |
| Day 4 | 16–20 hours | Troop Upgrade |
| Day 4 | 20–24 hours | Tech Research |
| Day 5 | 0–4 hours | Gear Enhancement |
| Day 5 | 4–8 hours | Hero Upgrade |
| Day 5 | 8–12 hours | Settlement Construction |
| Day 5 | 12–16 hours | Troop Upgrade |
| Day 5 | 16–20 hours | Tech Research |
| Day 5 | 20–24 hours | Gear Enhancement |
| Day 6 | 0–4 hours | Hero Upgrade |
| Day 6 | 4–8 hours | Settlement Construction |
| Day 6 | 8–12 hours | Troop Upgrade |
| Day 6 | 12–16 hours | Tech Research |
| Day 6 | 16–20 hours | Gear Enhancement |
| Day 6 | 20–24 hours | Hero Upgrade |
| Day 7 | 0–4 hours | Settlement Construction |
| Day 7 | 4–8 hours | Troop Upgrade |
| Day 7 | 8–12 hours | Tech Research |
| Day 7 | 12–16 hours | Gear Enhancement |
| Day 7 | 16–20 hours | Hero Upgrade |
| Day 7 | 20–24 hours | Settlement Construction |
Lv.30 · Troop training
Competition Lv.30 · Troop Training · Reference profile, rank unspecified. Do not transfer values to other levels or ranks. Rewards apply only to this training profile.
| Missions | Points |
|---|---|
| Train a Lv. 1 Soldier. | 4 |
| Train a Lv. 2 Soldier. | 7 |
| Train a Lv. 3 Soldier. | 12 |
| Train a Lv. 4 Soldier. | 15 |
| Train a Lv. 5 Soldier. | 18 |
| Train a Lv. 6 Soldier. | 22 |
| Train a Lv. 7 Soldier. | 25 |
| Train a Lv. 8 Soldier. | 30 |
| Train a Lv. 9 Soldier. | 35 |
| Train a Lv. 10 Soldier. | 40 |
| Use 1 minute of training speedup | 42 |
Rewards are shown for each threshold in the selected profile, not as a cumulative total.
| Target points | Rewards | Quantity |
|---|---|---|
| 50,000 | Hero Skill Manual | 10 |
| 50,000 | Power Play Medal | 1 |
| 50,000 | 10K Food | 10 |
| 50,000 | 10K Wood | 10 |
| 50,000 | 10K Metal | 10 |
| 50,000 | 5m Speedup | 5 |
| 150,000 | Hero Skill Manual | 10 |
| 150,000 | Power Play Medal | 2 |
| 150,000 | 10K Food | 20 |
| 150,000 | 10K Wood | 20 |
| 150,000 | 10K Metal | 20 |
| 150,000 | 5m Speedup | 15 |
| 300,000 | Hero Skill Manual | 20 |
| 300,000 | Power Play Medal | 3 |
| 300,000 | 10K Food | 30 |
| 300,000 | 10K Wood | 30 |
| 300,000 | 10K Metal | 30 |
| 300,000 | 5m Speedup | 30 |
Lv.30 · Hero growth
Competition Lv.30 · Reference profile, rank unspecified · Hero growth points only. Do not combine with training rewards.
| Missions | Points |
|---|---|
| Use a Legendary Hero Fragment | 9,000 |
| Use an Epic Hero Fragment | 1,000 |
| Use a Rare Hero Fragment | 150 |
| Use 1 Hero Skill Manual to upgrade a hero skill | 857 |
| Obtain 1 Diamond from a bundle purchase | 60 |