Obsidian Grenade
Ray Signature Weapon · Lv.15
Ray is an SSR ranged hero in Tiles Survive. As a Stalwart faction hero, he specializes in explosive bombardment, chained burst damage, eagle-assisted follow-up attacks, and strong sustained single-target pressure.
Ballistic AnthemRay launches a grenade, dealing damage equal to 83.4% of Attack to enemies within range.
BoomstickRay fires three explosive rounds, with each shot dealing 10% more damage than the previous one. It deals damage equal to 1,334.4% of Attack to enemies in range.
Raptor StrikeAfter Ray releases his skill, his eagle deals damage equal to 556% of Attack to the enemy with the highest Health in range. It restores Health equal to 50% of the damage dealt to allied front-row Heroes.
Combat ReadyBoosts all hero stats by 50%.
Ray Signature Weapon · Lv.15
Lv.15
Increases Attack by 60%.
After using an Active Skill, Auto Attack Damage increases by 10% for 5 seconds.
Each attack against the same target deals an additional 5% damage for 3 seconds. This effect can stack.
Obsidian Grenade · Doomsday Blast
Game 2.6.200 · Primary effects by gear level. Available levels depend on unlock progress. Additional unlock effects and upgrade costs are not included in this comparison.
| Primary effect | Lv.1 | Lv.15 |
|---|---|---|
| Doomsday Blast | Increases Attack 20%. | Increases Attack 60%. |
| Level | Primary effect |
|---|---|
| 1 | Increases Attack 20%. |
| 2 | Increases Attack 24%. |
| 3 | Increases Attack 28%. |
| 4 | Increases Attack 32%. |
| 5 | Increases Attack 36%. |
| 6 | Increases Attack 40%. |
| 7 | Increases Attack 44%. |
| 8 | Increases Attack 46%. |
| 9 | Increases Attack 48%. |
| 10 | Increases Attack 50%. |
| 11 | Increases Attack 52%. |
| 12 | Increases Attack 54%. |
| 13 | Increases Attack 56%. |
| 14 | Increases Attack 58%. |
| 15 | Increases Attack 60%. |
Ray · Obsidian Grenade
Game 2.6.200 · These are the gear’s own stat contributions, not total hero stats or skill effects. Available levels depend on gear unlock progress. Upgrade costs are separate.
| Stat | Level 1 | Level 15 | Increase |
|---|---|---|---|
| Hero Attack | 3,600 | 23,760 | 20,160 |
| Hero Defense | 720 | 4,750 | 4,030 |
| Hero Health | 240,000 | 1,584,000 | 1,344,000 |
| Power | 98,880 | 750,452 | 651,572 |
| Level | Hero Attack | Hero Defense | Hero Health | Power |
|---|---|---|---|---|
| 1 | 3,600 | 720 | 240,000 | 98,880 |
| 2 | 5,040 | 1,010 | 336,000 | 138,473 |
| 3 | 6,480 | 1,295 | 432,000 | 177,963 |
| 4 | 7,920 | 1,585 | 528,000 | 217,557 |
| 5 | 9,360 | 1,870 | 624,000 | 257,047 |
| 6 | 10,800 | 2,160 | 720,000 | 296,640 |
| 7 | 12,240 | 2,450 | 816,000 | 336,233 |
| 8 | 13,680 | 2,735 | 912,000 | 375,723 |
| 9 | 15,120 | 3,025 | 1,008,000 | 415,317 |
| 10 | 16,560 | 3,310 | 1,104,000 | 477,547 |
| 11 | 18,000 | 3,600 | 1,200,000 | 519,120 |
| 12 | 19,440 | 3,890 | 1,296,000 | 560,693 |
| 13 | 20,880 | 4,175 | 1,392,000 | 602,158 |
| 14 | 22,320 | 4,465 | 1,488,000 | 643,730 |
| 15 | 23,760 | 4,750 | 1,584,000 | 750,452 |
Obsidian Grenade · Upgrade material: Obsidian Grenade Fragments
Game 2.6.200 · Fragments required to reach each destination level. Initial activation is separate from upgrades after Lv.1. Available levels depend on gear unlock progress.
| Step | Fragments required |
|---|---|
| Initial activation → Lv.1 | 10 |
| Lv.1 → Lv.15 | 390 |
| Through Lv.15, including activation | 400 |
| Step | Fragments required | Total including activation |
|---|---|---|
| Initial activation → Lv.1 | 10 | 10 |
| Lv.1 → Lv.2 | 5 | 15 |
| Lv.2 → Lv.3 | 10 | 25 |
| Lv.3 → Lv.4 | 20 | 45 |
| Lv.4 → Lv.5 | 25 | 70 |
| Lv.5 → Lv.6 | 30 | 100 |
| Lv.6 → Lv.7 | 30 | 130 |
| Lv.7 → Lv.8 | 30 | 160 |
| Lv.8 → Lv.9 | 30 | 190 |
| Lv.9 → Lv.10 | 30 | 220 |
| Lv.10 → Lv.11 | 30 | 250 |
| Lv.11 → Lv.12 | 30 | 280 |
| Lv.12 → Lv.13 | 40 | 320 |
| Lv.13 → Lv.14 | 40 | 360 |
| Lv.14 → Lv.15 | 40 | 400 |
Stalwart
Ranged Troops
| Item | Details |
|---|---|
| Bonus Name | Fortress of Steel - 10 Star |
| Current Bonus Effect | Health of all Heroes +64.0K |
| Condition | This bonus is active whether the hero is deployed or not. |
Ray grew up in the slums, battling hunger and violence before he was 14. After joining a gang, his cunning and ruthlessness made him a mob boss.
When the virus struck and his empire fell apart, Ray lit a cigar and sneered, Time to start over. Then, without breaking a sweat, he rescued his most loyal subordinate, Rolex.
Ray is not the kind of man who stays in the back and waits for the fight to end. With calculated timing and overwhelming firepower, he crushes enemies from range and keeps pressuring the same target until it falls.
Skill levels and game version are unspecified. Cooldown reductions from gear and research are excluded.
| Skill | Cooldown (seconds) |
|---|---|
| Ballistic Anthem · Basic attack | 1 |
| Boomstick · Combat skill | 9 |