Laughing Madgun
Jacob Signature Gear · Lv.15
Jacob is an SSR melee hero in Tiles Survive. He belongs to the Wasteland faction and specializes in sustained flame damage, area bomb pressure, enemy-wide Attack and Defense reduction, and disruptive frontline control.
Raging FlamesBurn, toys! Jacob sprays flames in front with a flamethrower, dealing damage equal to 139% of Attack every 0.5 seconds. Each hit has a 10% chance to reduce enemy Defense by 10% for 3 seconds. This effect can stack.
Bomb CarnivalThrows a bomb doll that taunts nearby enemies. The doll has 20% of the Hero's Health and explodes after 2 seconds, dealing damage equal to 1,390% of Attack to enemies in range.
Ultimate PrankReduces all enemies' Attack by 2.78% and Defense by 2.78%.
Madcap FeastBoosts hero's all stats by 50%.
Jacob Signature Gear · Lv.15
Lv.15
Increases Attack and Defense of all Heroes by 30%.
Auto Attacks have a 20% chance to steal 10% of the enemy's Defense for 5s. This effect can stack.
Doll bombs inflict Fear, increasing their Damage by 7.5%, and reducing the target's Attack by 20% for 3s.
Laughing Madgun · Maniacal Storm
Game 2.6.200 · Primary effects by gear level. Available levels depend on unlock progress. Additional unlock effects and upgrade costs are not included in this comparison.
| Primary effect | Lv.1 | Lv.15 |
|---|---|---|
| Maniacal Storm | Increases 10% Attack and 10% Defense of all Heroes. | Increases 30% Attack and 30% Defense of all Heroes. |
| Level | Primary effect |
|---|---|
| 1 | Increases 10% Attack and 10% Defense of all Heroes. |
| 2 | Increases 12% Attack and 12% Defense of all Heroes. |
| 3 | Increases 14% Attack and 14% Defense of all Heroes. |
| 4 | Increases 16% Attack and 16% Defense of all Heroes. |
| 5 | Increases 18% Attack and 18% Defense of all Heroes. |
| 6 | Increases 20% Attack and 20% Defense of all Heroes. |
| 7 | Increases 22% Attack and 22% Defense of all Heroes. |
| 8 | Increases 23% Attack and 23% Defense of all Heroes. |
| 9 | Increases 24% Attack and 24% Defense of all Heroes. |
| 10 | Increases 25% Attack and 25% Defense of all Heroes. |
| 11 | Increases 26% Attack and 26% Defense of all Heroes. |
| 12 | Increases 27% Attack and 27% Defense of all Heroes. |
| 13 | Increases 28% Attack and 28% Defense of all Heroes. |
| 14 | Increases 29% Attack and 29% Defense of all Heroes. |
| 15 | Increases 30% Attack and 30% Defense of all Heroes. |
Jacob · Laughing Madgun
Game 2.6.200 · These are the gear’s own stat contributions, not total hero stats or skill effects. Available levels depend on gear unlock progress. Upgrade costs are separate.
| Stat | Level 1 | Level 15 | Increase |
|---|---|---|---|
| Hero Attack | 3,600 | 23,760 | 20,160 |
| Hero Defense | 720 | 4,750 | 4,030 |
| Hero Health | 240,000 | 1,584,000 | 1,344,000 |
| Power | 98,880 | 750,452 | 651,572 |
| Level | Hero Attack | Hero Defense | Hero Health | Power |
|---|---|---|---|---|
| 1 | 3,600 | 720 | 240,000 | 98,880 |
| 2 | 5,040 | 1,010 | 336,000 | 138,473 |
| 3 | 6,480 | 1,295 | 432,000 | 177,963 |
| 4 | 7,920 | 1,585 | 528,000 | 217,557 |
| 5 | 9,360 | 1,870 | 624,000 | 257,047 |
| 6 | 10,800 | 2,160 | 720,000 | 296,640 |
| 7 | 12,240 | 2,450 | 816,000 | 336,233 |
| 8 | 13,680 | 2,735 | 912,000 | 375,723 |
| 9 | 15,120 | 3,025 | 1,008,000 | 415,317 |
| 10 | 16,560 | 3,310 | 1,104,000 | 477,547 |
| 11 | 18,000 | 3,600 | 1,200,000 | 519,120 |
| 12 | 19,440 | 3,890 | 1,296,000 | 560,693 |
| 13 | 20,880 | 4,175 | 1,392,000 | 602,158 |
| 14 | 22,320 | 4,465 | 1,488,000 | 643,730 |
| 15 | 23,760 | 4,750 | 1,584,000 | 750,452 |
Laughing Madgun · Upgrade material: Laughing Madgun Fragment
Game 2.6.200 · Fragments required to reach each destination level. Initial activation is separate from upgrades after Lv.1. Available levels depend on gear unlock progress.
| Step | Fragments required |
|---|---|
| Initial activation → Lv.1 | 10 |
| Lv.1 → Lv.15 | 390 |
| Through Lv.15, including activation | 400 |
| Step | Fragments required | Total including activation |
|---|---|---|
| Initial activation → Lv.1 | 10 | 10 |
| Lv.1 → Lv.2 | 5 | 15 |
| Lv.2 → Lv.3 | 10 | 25 |
| Lv.3 → Lv.4 | 20 | 45 |
| Lv.4 → Lv.5 | 25 | 70 |
| Lv.5 → Lv.6 | 30 | 100 |
| Lv.6 → Lv.7 | 30 | 130 |
| Lv.7 → Lv.8 | 30 | 160 |
| Lv.8 → Lv.9 | 30 | 190 |
| Lv.9 → Lv.10 | 30 | 220 |
| Lv.10 → Lv.11 | 30 | 250 |
| Lv.11 → Lv.12 | 30 | 280 |
| Lv.12 → Lv.13 | 40 | 320 |
| Lv.13 → Lv.14 | 40 | 360 |
| Lv.14 → Lv.15 | 40 | 400 |
Wasteland
Leads Guards in battles
| Category | Details |
|---|---|
| Bonus Name | Joyous Anthem - 10-Star |
| Current Bonus Effect | Attack of all Heroes +1.0K |
| Activation Rule | The bonus takes effect whether this hero is deployed or not |
Jacob was once a star comedian, dominating TV screens and theater stages with his manic energy and razor-sharp wit. But as the internet age took hold, his outrageous jokes were twisted into scandals, fueling controversy and forcing him out of the spotlight.
Rather than back down, he embraced the chaos, posing as a senator and turning congress into his deranged stage.
When the world fell, so did the curtains on his old life. He transformed his juggling balls into mini bombs, and for his grand finale hurled them into a horde of Infected, setting off a crimson fireworks display. Draped in a red trench coat and standing over scorched earth, he grinned as laughter and explosions filled the air. Wanna hear my latest joke?
Skill levels and game version are unspecified. Cooldown reductions from gear and research are excluded.
| Skill | Cooldown (seconds) |
|---|---|
| Raging Flames · Basic attack | 1 |
| Bomb Carnival · Combat skill | 8 |