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Season planning

Prepare for a season’s start and end

Plan permanent resources separately from seasonal progress

When this applies

Follow the actual season progress and end notice. The site’s eight-week planning example is not a fixed unlock calendar for all servers.

Game data to check

Season IV rolls out with server season progression. v2.6.100 specifies a 48-hour restriction after leaving an alliance for Dragon Isle, Light & Night, and Frost & Fire.

Recommended steps

  1. Check the season number, time remaining and open goals.
  2. Check carryover/reset rules per material; distinguish similarly named seasonal items.
  3. Plan alliance moves together with participation restrictions.

Planning example

Before switching alliances near a season event, check the 48-hour rule. Do not subtract leftover materials from next-season costs without a carryover rule.

Related data and tools